Recently presented a Studio Talk and Poster at SIGGRAPH 2015 on a fun project involving eye-tracking and interactive graphic novels. This was also my masters thesis which was done in collaboration with Runi Goswami.

The project uses eyetracking to measure attention and subtly alter the graphic novel narrative. We built a framework for future authoring and also did some user studies to get some proof that this type of interaction works.

user study 2: intro to chomps