The current project I am working on is an iPad game that teaches basic rules of chess in a fast paced not-quite-chess environment. The game is a small, but fun combination of space invaders and chess. It teaches and drills the basic movement rules while remaining engaging.

A recentish clip of the 3D environment with touch zoom and pan:

This is a clip of some gameplay!

And this is an intro sequence test, most of this will change, but the pink screen UI I think is here to stay!

Here are some simple 2D graphicsI designed for a pseudo 2D mode where the animals are billboarded to face the camera. This is a bit cuter and better for kids than the current static 3D models. Ideally the pieces will be 3D and animated but for now this will be the cute mode.

more coming soon